Jump to content


Photo

Bungie Weekly Update

Halo: Reach

  • Please log in to reply
837 replies to this topic

#21 vociferous

vociferous
  • Veteran
  • 3,639 posts

Posted 08 April 2005 - 04:49 PM

-,Apr 8 2005, 04:49 PM] And yet again, another (in my eyes) pointless update.

I like them, if for anything but Frank's humor. They did confirm one thing: they're resetting stats. I already mentioned that they would do this, because, well, its done with every game from time to time, but with Halo 2 is a necessity because of two reasons: matchmaking and cheating.

#22

  • Guests

Posted 15 April 2005 - 01:50 PM

Just read the Weekly Whats Update.

DOWNLOADABLE CONTENT MONDAY!!!!!!!!

http://www.bungie.ne...l15th&p=3014696

#23 BRASH

BRASH

    Shook Amon Tobin's Hand

  • Member
  • 2,205 posts

Posted 15 April 2005 - 02:17 PM

No changes to the needler...
I got your back, Dual.
Slowly becoming your entertainment dictator.

I hates me some sports games.

#24 TheDrinkNinja

TheDrinkNinja
  • Member
  • 769 posts

Posted 15 April 2005 - 02:22 PM

YAY. Grenades not sucking anymore = FUN.
XBL: TheDrinkNinja

#25 UHYVE

UHYVE
  • Veteran
  • 1,692 posts

Posted 15 April 2005 - 02:39 PM

Toning down the pistol AGAIN! Lol. Kinda worried that the battle rifle might be alittle over powered now......

#26 Vanwadilion

Vanwadilion

    Rainbow!!

  • Veteran
  • 2,691 posts

Posted 15 April 2005 - 03:32 PM

yeah, I agree with you UHYVE. For some reason I'm not a huge fan of the BR (I think I still miss my Halo 1 pistol), but now that it sounds like dual wielding has been brought down a little bit, single wielding a battle rifle with grenades and a more powerful melee attack will probably be more effective than using any of the former combos. Although I'm uber excited about melee being more effective now. I hope it all gels well together. To be honest I would be ecstatic if they implemented a "Halo 1" patch so that the game would play exactly as Halo 1 did, but with Halo 2's graphics and maps. I'm happy about the changes that are being made to the matchmaking and levels process. It seems like almost everyone I know is stuck between levels 11-17 or so, and it seems to me like we need to be a lot more spread out. Basically everyone in our clan is about a level 13, 14, or 15. But, I don't think those levels necessarily reflect our skill compared to the rest of the halo community. I have some friends that play on Live that aren't really even close skillwise to anyone in the rest of our clan and they're level 13 themselves. So, hopefully this will be a good fix.

#27 Blaze

Blaze
  • Veteran
  • 3,216 posts
  • Location:m cheif's house

Posted 15 April 2005 - 05:04 PM

DOWNLOADABLE CONTENT MONDAY!!!!!!!!

Well, the Auto Update comes out Monday, not the maps. We can expect those to come out the following week.

#28 Syracuse022

Syracuse022

    Build My Gallows High, Baby

  • Veteran
  • 4,151 posts

Posted 15 April 2005 - 05:12 PM

What a great freakin What's Update! I wanted to hug Frankie and the rest of the Bungie boys (*EDIT* and girl- sorry Alta, lol) after that one. On paper, all of the fixes sound like they're going to be great- I love the battle rifle and grenades, and I hate dual-wielding. It really feels like they listened to honest community concerns and played matchmaking themselves to experience the frustration of the average player. I am excited about everything, from melees and grenades, to level tweaking, to CHEAT FIXES bitches! Hell yes! Oh and did I mention that the new maps are not far away either (no more than 15 days, give or take).

Oh, and one last thing: split screen fixes are teh shit, as well! I heart LANs, I don't heart small screens- this should be an improvement.

Shadow Blade888 asks,

I'm curious remember the Halo 2 E3 Demo is there anyway we can get our hands on that beautiful work of art or is it for high profilers. Another question can you just tell me this are any of the other 5 maps Earth based like Turf and Headlong.

Nope, the E3 demo you're talking about still works and is playable even, but is waaaaaaaay too buggy as it stands to ever be released. That said, one of the new levels (aside from Turf, that is), Terminal, is based on Earth and makes for some excellent urban combat situations.


Hell yeah. Go Earth. Screw Headlong.

Oh, yeah, really, this is the last one last thing: it sounds like the rocket or sniper and sword glitch may still be in, and I can't tell if they fixed the grenade and shotgun host issues by making them better for all or worse? I want grenade jumping, and I can't tell what's going to happen...

Monday. I'll see all of you Splinter Cell players on Halo. W00t!

*EDIT 2* Best Mister Chief ever!

#29 vociferous

vociferous
  • Veteran
  • 3,639 posts

Posted 15 April 2005 - 07:44 PM

Yay for Terminal. I'm actually surprised that they're tweaking the weapons. It sounds quite good, but if they wanted to control balance you'd think they would implement some modification of the Plasma Pistol / Battle Rifle combo to curb the exclusive use of that above most other combinations. I don't know if its changed since I was gone, but it seemed like everyone wanted either those or a bastard weapon (sniper/rocket launcher), and everything else was a "I get killed for fun" weapon. They should make the kick-back from the charged Plasma Pistol take quite a bit to recover. If its enough to single-handedly down a shield of an opponent and since the Battle Rifle fire three, not one shot, the combination is too easy to use and too easy, in my opinion to exploit. If there was a longer period of time one had to wait between switching from a recently released Plasma Pistol charged shot to another weapon, it would at least give the person with the SMG a running chance.

#30 vociferous

vociferous
  • Veteran
  • 3,639 posts

Posted 15 April 2005 - 07:50 PM

I may have missed this on someone's previous post, but I will post it anyways...

They're called PINK DEATH, and are in fact the land mines which cover the map Containment.

#31 Syracuse022

Syracuse022

    Build My Gallows High, Baby

  • Veteran
  • 4,151 posts

Posted 15 April 2005 - 10:09 PM

That is a sexy explosion. Heehee it's pink. But damn, look at the Havok physics being bad ass- the bodies are flying! Not a whole lot of effort so far on my part to examine it, but at first glance the thing that stands out is the base: freaking huge; almost entirely enclosed and protected from dirty spawn camping sniper whores (Damn it Bungie, closing the base is not an excuse to start with SMGs!); the gate to the base is also closeable after it has been opened, unlike Zanzibar- now that's interesting. The switch is outside of the base, below the teleporter (which is practically in midair) rather than in an easily accessible position for the defense. Cool. Also, I was worried that this map would be too open, but it looks like the terrain is very steep and varied, cutting down on the openness. Coverings, bridges, ridges, and funny mid-air teleporters. Oh and the SMG comment, not a joke. Look closely. Both Warthog corpses/passengers are holding no weaponry except for our favorite bullet hose. Battle rifles had better abound on this map... Containment. sigh. You're not Warlock. Nor are you Turf or Terminal, but you look kind of fun. Since Bungie is really on a roll with information, do you think they'll have a 3d shot of Turf next week? (cross your fingers!) I'm still holding out hope that Backwash is Damnation- that map would be a fun 1-flag CTF map.

#32 Kinetic

Kinetic

    is Algebraic.

  • Veteran
  • 3,695 posts
  • PSN:DocKinetic
  • Steam:dockinetic

Posted 15 April 2005 - 10:25 PM

Since we're getting the autoupdate on Monday, I think next week's update will contain:

1. The release date for the first four maps
2. Possibly another 3D screenshot
3. Information on the release date of the next five maps/buyable disc
4. Perhaps some new light shed on some of the newer maps

#33 soapofdurden

soapofdurden

    Can use the magnum.

  • Member
  • 257 posts

Posted 15 April 2005 - 10:28 PM

Ah, the changes with the melee and grenades makes me very very happy. Look forward to seeing ya guys on Monday!
Gamertag: soapofdurden
soapofdurden@yahoo.com
AIM: soapofdurden101

#34 vociferous

vociferous
  • Veteran
  • 3,639 posts

Posted 15 April 2005 - 10:32 PM

I'll be on Monday night hopefully. I may hop on sometime this weekend. My guess is that next week we'll definitely get the release date for the first four maps, in fact, I think the date will be posted before Friday's update.

#35 TheDrinkNinja

TheDrinkNinja
  • Member
  • 769 posts

Posted 16 April 2005 - 06:34 AM

You know, if they were really smart? Announce that the DLC was available right THEN with the Weekly What's Update. It'd cause a rush and slight panic, causing people's judgment to be clouded a bit with excitement, and maybe make the people who weren't going to get the premium go for it as a result. I think it would be neat.
XBL: TheDrinkNinja

#36 Kinetic

Kinetic

    is Algebraic.

  • Veteran
  • 3,695 posts
  • PSN:DocKinetic
  • Steam:dockinetic

Posted 16 April 2005 - 07:34 AM

That would be hilarious Drink. If pandemonium were a sound, it would be heard from the depths of the Andromeda Galaxy. Imagine it...

#37 vociferous

vociferous
  • Veteran
  • 3,639 posts

Posted 16 April 2005 - 04:45 PM

I'm definitely going to be on Monday. Just take it easy on the noob. You'll find me in the shadows thinking its the Factory or something...

#38 Kinetic

Kinetic

    is Algebraic.

  • Veteran
  • 3,695 posts
  • PSN:DocKinetic
  • Steam:dockinetic

Posted 17 April 2005 - 01:31 PM

Some things I noticed about the 3D pic of Containment: ? Gauss 'Hogs are default (awesome) ? There is a rocket launcher on the ledge behind the Scorpion (one per team I'd assume) ? Machine Gun Turrets are default ? There are two caves in the cliff walls that lead to the upper levels of the base (possibly containing decent weaponry) ? Teleport spawn is enclosed from sniper fire (thank God) ? The orange nub in the small structure appears to be your gate switch (let's just call it the gatehouse) ? Sadly, as mentioned, SMGs are still default (but maybe they played this w/o the autoupdate in effect; there's still some hope right?) I really want a Turf screenshot next. That's easily my most anticipated map.

#39 Kinetic

Kinetic

    is Algebraic.

  • Veteran
  • 3,695 posts
  • PSN:DocKinetic
  • Steam:dockinetic

Posted 22 April 2005 - 03:34 PM

Hella dudes ask,
When are those new maps coming out again?

Monday. Probably first thing in the morning, or around 9am Pacific Standard Time. But that can and probably will vary. And like the autoupdate, the time could vary on a connection by connection basis. We're expecting a lot of bandwidth hammering that day, so please be patient ? and this is a significantly larger download than the autoupdate, so make sure you didn't pack your hard drive with Weezer MP3s.

Lots of folks wonder,

Erm, when can we expect to see some new Matchmaking Playlists? It's been ages?

The Halo 2 playlist update is now undergoing rigorous testing.? If all goes well, we expect the update to be implemented the first week of May.? Please note that this means you will not be able to play the new maps right away in matchmaking.? Our goal is to get the playlist update out as soon as possible but we want to provide time for people to get the maps, let the dust settle and ensure adequate testing of the playlist updates.? Right now, our hope is to have the playlist go live one week following the map release.? We will continue to keep you posted as the test pass progresses.? In the meantime you will certainly be able to enjoy custom games with any of the maps you download.

A dude asks,
When are the Halo 2 Xbox Live leaderboards being reset?

The leaderboards will be reset at the same time as the new playlist update.? Currently, we're aiming to do this the first week of May.? See the above question for more info!

Some fella asks,
What will the playlist update entail?

First and foremost, the new playlist update will incorporate the new maps into the appropriate areas.? Containment is being integrated into all Big Team games while Warlock is being added to everything else.? In addition, a new playlist called "Team Preview" will be created that will contain the 2 premium maps (Turf and Sanctuary) along with a few of the old favorites.? The only way to play these two maps in Matchmaking will be via this new playlist.? People who have not purchased these two maps will not be able to join the playlist.? Team Preview will be a 4 vs. 4 team playlist consisting of ample servings of Team Slayer along with snippets of CTF, Assault, Territories (don't groan, 3 Plots on Turf rocks!) and a tiny helping of Oddball and King.
In essence, Team Preview will be similar to the original Team Skirmish that we launched with in that it will offer a mix of slayer and objective game types (with slightly more weight on slayer).? This new playlist will be ranked and tracked on Bungie.net like all the others.? This playlist will "expire" on our around June 28th when Turf and Sanctuary become free for download.? For the duration of this playlist, we'll be monitoring people's progress and will reward the top ranked player with a special prize.? We'll also be awarding other prizes so you don't have to be the top dog to get something.? Everyone has a chance. Except cheats, who will be dealt with appropriately. Stay tuned for more details about this in the very near future.

In addition to the "Team Preview" playlist, we're also adding a new 2 vs. 2 playlist called "Double Team."? This will provide some intense matches on smaller sized maps featuring team slayer as well as a variety of objective based game types. This will also be a ranked playlist.

Beyond these two new additions, we're making a bunch of tweaks and improvements to what's already there.? For starters, we're mixing up the Head to Head playlist.? Radar is being turned off and we've added a few objective games. Surprisingly, 1v1 King and Ball work very well and alleviate a lot of the problems currently faced in that playlist with people playing drawn out games of hide-n-seek.? "Glitched" game types are being removed - no more enduring 2 hour games of Neutral Bomb on Midship because someone hid the bomb up in the geometry.? On some maps, like Coagulation for example, game types have been revised to include a BR/SMG start. We have not done this to all maps and game types, just the ones where it makes the most sense.? Your cries for more variety have been heard - we've added game types such as "Snipers" and more instances of "Rifles" to appropriate maps as well as adding Covenant vehicle varieties to existing game types. Everyone wanted to see the Spectre and now you will. The sudden death timer in Assault games is being turned off to prevent extended griefing and dragging games out to insane lengths.? In lieu of the sudden death timer, we've increased round times by one minute. The unranked playlists (Team Training and Rumble Training) are getting a bit more experimental with new game types being added (Slayer Pro, Golden Shower, SWAT, Brutes, etc..). The list of tweaks goes on and on but that should give you a good idea of the types of things to expect.? We'll be updating the playlist page on Bungie.net with the explicit details once we're ready to make the update.

Mungo asks,
Is it possible for me to remove the AU from my Xbox, I'm supposed to play in a big LAN this weekend and I think this will confuse matters.??

Yes, it is possible to remove the autoupdate. Go into the dashboard and delete the Halo 2 root directory from your saved files area.? Please note, you will lose all Halo 2 saved games, profiles, gametypes and even maps if you've downloaded any.? If you remove the AU, the next time you connect to Live you'll be prompted to download it again. This will also mean laggier games again while your Xbox retrains itself to find best connections, and again, extended loading times for the first few games while it caches data.

BANNED! asks,
What exactly is cheating, and what isn't?.??

Any and all mods, hacks, and artificially modified game profiles used on Live (which potentially includes playing on System Link while connected - the whole "Live Aware" thing) will be treated the same way - as cheats. We don't support the devices or software used to make these hacks, and so we have no obligation to supporting their use. They are and have been used for cheating, and since there's no way for us to tell if they're being used for innocent or nefarious purposes, we are nuking ALL instances and banning them from matchmaking. SO DON'T USE THEM. YOU HAVE BEEN WARNED. Not to be confused with regular game saves, where you've made a custom game type using Halo 2's built-in interface. Those are fine and we can easily tell the difference.
"Boosting" - manipulating your way up the leaderboards with the help of other players or techniques = banned. It IS cheating. Those doing it know it is cheating, and more to the point, it is purposeless. You are not proving you're better than other players, in fact, you're showing that you simply don't have the skill or ability to compete. Which makes you suckaz. It's also very easy for us to detect, so don't do it or you're banned. And you may be banned today anyway for a prior history of Boosting. This is a temporary 7 day suspension to give you one last chance to quit it so don't bother whining to me about it. I DON'T CARE. YOU CHEATED. THIS IS WHAT HAPPENS. And if your "little brother" did it, take it up with him, not us. Oh dear, my Caps Lock is acting up to day. MONKEYS!!!! After the seven day suspension ends, you can try playing properly. Do it again and there will be more permanent penalties. Don't like it? Call a "waaaaah-mbulance."
Other forms of cheating, betrayals, constant quitting when losing, hiding bombs, will also be treated as cheating and continue to be dealt with using the feedback system and YOU WILL BE BANNED TOO.
Being an idiot online? Cursing continually? Making threats? Being a racist jackass? BANNED. Oh and a word to screamers ? BANNED. Anyone who so much as looks at ME funny on Live? BANNED. Synonym for a group of musicians? BAND. Things are going to get a lot tighter around here. We have more tools and better awareness, and all you have to do to avoid being BANNED is QUIT BEING AN IDIOT. You're not funny. You're not clever. You're a boring loser and people hate you.
Look, most of you know what cheating is, so quit asking stupid questions about it, or acting indignant because there is a bug in the game that you felt obliged to exploit. YOU ARE CHEATING. We don't even owe you this explanation. The only reason we bother is so that we can go back and say look, we told you this was cheating and you're BANNED so shut up. And I hope you get boils. And I hope the boils are full of acid-spewing spiders that burst out and hump your face.

Nervous Nelly asks,
Can I expect any weird consequences from the autoupdate???

One thing that can happen with the autoupdate from last week is that it clears an area called the Multiplayer shared cache. This is where we store data on the Xbox hard drive to make map loading faster and better. This could in theory cause very long loading time the first time the player plays after updating.? This time could be especially extended your Xbox is old and beat, or the game is having trouble loading from the disc. The best way to deal with this is to start a split screen map and wait for up to five minutes for the map to load (any longer, and the problem is probably not match caching).? Alternately you should be able to start a campaign game and get a nice progress bar on the load process.
If it takes any longer, or none of these remedies work, you may have a dirty disc, or a very ill Xbox. Almost everyone will have a nice simple experience on Monday with the new maps though.


Finally we've got Battle Rifle starts on some of the larger maps, especially Coagulation. Hopefully Containment will end up that way too. Speaking of new maps, Bungie also put up some dummy stats for the four maps. You can check those out on the Weekly What's Update page.

Great update. Great news. Great anticipation. And I think I might know why I've been stuck up lag's ass lately. My Xbox is pretty old, (Manufacture date was in 2002) so the lag should end soon. I'm happy to report that the lag has been decreasing.

#40

  • Guests

Posted 22 April 2005 - 03:37 PM

Hell yes, go bungie! Unleash banhammer poonage. Posted Image I'm happy with this update, especially because they are adding in the BR with the SMG on some matchmaking types, plus a new Matchmade gametype!

Double Team sounds pretty cool.



Also tagged with one or more of these keywords: Halo: Reach

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

IPB Skin By Virteq