
#1
Posted 12 November 2012 - 11:01 AM
#3
Posted 13 November 2012 - 08:50 AM
#4
Posted 13 November 2012 - 11:50 AM
I never played Halo 2 online before Halo 3 came out, what are the 2 glitches from that game he refers too?
#5
Posted 14 November 2012 - 02:19 AM

#7
Posted 26 November 2012 - 01:36 AM
#8
Posted 26 November 2012 - 09:46 AM
LOL! Wow that's funny. Make sure you save that film and maybe Cocop or Voc can have someone over there look at it.I normally would've just passed this off as a minor bug. But this has happened to me three times now. All with different weapons (DMR, then BR, then AR) and at completely random times. It has only happened on Exile, however.
Video
#9
Posted 26 November 2012 - 06:47 PM
Thing is, it doesn't show up in the film. I had to record it real-time on my phone. Hence me dying like a total nub.LOL! Wow that's funny. Make sure you save that film and maybe Cocop or Voc can have someone over there look at it.
#10
Posted 27 November 2012 - 12:38 AM
#11
Posted 28 November 2012 - 07:29 AM
I wish SPOPs had film capability, because there are some ridiculous bugs.
Like the same area being loaded over and over?

#12
Posted 28 November 2012 - 09:10 AM
#13
Posted 28 November 2012 - 11:06 AM
Can you link me to the film anyway?Thing is, it doesn't show up in the film. I had to record it real-time on my phone. Hence me dying like a total nub.
#14
Posted 28 November 2012 - 03:52 PM
Dohohoho.Like the same area being loaded over and over?
#15
Posted 28 November 2012 - 10:52 PM
I will tomorrowish.Can you link me to the film anyway?
#16
Posted 29 November 2012 - 07:51 AM
Can you link me to the film anyway?
Nightshade for QA Lead.

#17
Posted 30 November 2012 - 03:57 AM
#18
Posted 03 December 2012 - 11:14 AM
Gimme that film, I have a bug assigned to me for it.I will tomorrowish.
#19
Posted 03 December 2012 - 11:55 AM
Gimme that film, I have a bug assigned to me for it.
Do you have access to the Halo codebase, or would you just be providing re-creation steps for developers?
Does the film file have any sort of debug data associated with it?

#20
Posted 03 December 2012 - 04:18 PM
I don't have anything to do with that sort of MP stuff, so I'm just going to attach the link to the bug and send it back to whoever assigned it to me. I'm assuming they can plug the film into something and get some data from it, but I really don't know.Do you have access to the Halo codebase, or would you just be providing re-creation steps for developers?
Does the film file have any sort of debug data associated with it?
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