This is not a real option that I can set unfortunately. The closest thing to this, however, is to set the zombie percentage to %25 or %50, and that means a lot more Alpha Zombies that is probably needed.
- I would try to increase the number of zombies from one to a higher number (If I'm not mistaken, there is an option for increasing/decreasing the zombie size according to the party size.)
Giving the humans that kind of radar would be kinda pointless especially since everyone can already see each other waypoints, and people would be confused if they couldn't see the enemy's motion. I'm still working on how that's going to play out for the final version, but from the options I'm looking at, it's going to either be a much shorter range radar (basically default settings) or nothing at all (especially since it seemed more intense not knowing where the zombie rushes were going to occur like on Isolation).
- I would give the humans radar, but I would make it so that it only has your human counter-parts. As for the zombie, I would give them radar, but give them the shortest range possible. I think it should just be motion-detected, as if one zombie gets killed, the other zombies have a general idea of where humans might be.
I will not give zombies radar. Period. You listed one good reason as to why, but the main one I wanted to get across is that it's much more fun to be able to run behind a corner and watch zombies run past you. Gives me a rush.
That wasn't exactly intentional. Both bases are setup exactly the same more/less. I don't understand how you want me to tone down the power weapons though.
As for Isolation, it's also the same as High Ground. but since there's only one way into the Last Stand locations, I would try to tone down any power weapons you might have in there. No one goes into the other base too, give the humans a reason to.
I only had the one, juicy, for Blackout while I had 3 working at once for Ghost Town after a certain time. If anyone else has a problem with the filters, I'll take them off.
For both Blackout and Ghost town, the filters were annoying, I'm not sure if you combined filters. If you did, try using one only if you still want the filters, so it's easier for everyone. You could try Juicy or Gloomy for Ghost town, and a black-white one for Blackout, but I think Blackout is just fine without filters.
Anything that we play that doesn't have the Rush or Defend name on it is an old map.
As a side note, the Guardian and Construct ones were just old ones right?