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#41 UHYVE

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Posted 15 June 2015 - 06:22 PM

I think the Sony conference is going to end me, jesus.

 

I feel physically exhausted. So good.


Edited by UHYVE, 15 June 2015 - 06:23 PM.


#42 Drew

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Posted 15 June 2015 - 06:54 PM

HOLY FUCK



#43 Blaze

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Posted 15 June 2015 - 06:56 PM

Sony
  • The Last Guardian happened. This game rose from its grave. It still exists. Look at it. It will probably be five years before we see it again though.
  • Guerilla Games has a new IP. Horizon: Zero Dawn. Post-future RPG. Tribal culture. Robo-monster hunting. The Killzone guys apparently have way better ideas. Gameplay demo.
  • Hitman reboot.
  • Street Fighter V. Beta in July.
  • No Man's Sky. Short demonstration. Shows off the scale and some of the gameplay. "Most of these places have never been visited -- many of them never will be." I fucking love that.
  • Media Molecule (LittleBigPlanet) reveals a weird 3D-sketching world-building puppetmaster thing. I don't know.
  • Destiny: The Taken King expansion. Please become legend again, September 15, 2015.
  • Final Fantasy VII remake. Trailer.
  • Shenmue III announced, but it's being Kickstarted. It will probably be funded by the end of the night.
  • Playstation Vue announced. Lets you buy individual TV channels to watch on your PS4.
  • Call of Duty Black Ops 3. Were you worried this wasn't going to be Call of Duty enough? Be calm, sweet child.
  • Battlefront co-op missions shown.
  • More Uncharted 4 shown. Looks solid. Really, really solid.


Sony just drank Microsoft's milkshake.

#44 UHYVE

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Posted 15 June 2015 - 07:02 PM

Shenmue and FFVII are probably two of my favourite games ever. I just... I... god damn, I am in shock right now.

 

I'm giddy, I'm actually giddy.


Edited by UHYVE, 15 June 2015 - 07:04 PM.


#45 Blaze

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Posted 15 June 2015 - 07:07 PM

I don't even care about the three biggest things that punctuated this conference (Last Guardian, FFVII, Shenmue), but that was legendary.

#46 Drew

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Posted 15 June 2015 - 07:08 PM

That was legit as fuck. Chances of Nintendo topping it are pretty much zero, but I guess we'll find out tomorrow. God damn.

E: It's been a long time since I've heard a press conference crowd legitimately excited for something (audience plants not included). Really cool, and it says a lot.

Edited by Drew, 15 June 2015 - 07:11 PM.


#47 UHYVE

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Posted 15 June 2015 - 07:47 PM


That was legit as fuck. Chances of Nintendo topping it are pretty much zero, but I guess we'll find out tomorrow. God damn.

Come on Drew, I'm sure they'll announce a bunch of neat Amiibo's, don't you care about that?

 

Haha, Square Enix stocks. The forums wouldn't let me post it as a picture.

 

If anyone is a GT fan, watch 9hr47m. Their reaction is great, especially when it jumps straight to Shenmue (Kyle Bosman has to do a 1 hour comedy show if anything Shenmue related gets announced).


Edited by UHYVE, 15 June 2015 - 11:17 PM.


#48 Blaze

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Posted 15 June 2015 - 08:24 PM

If anyone is a GT fan, watch 9hr47m. Their reaction is great, especially when it jumps straight to Shenmue (Kyle Bosman has to do a 1 hour comedy show if anything Shenmue related gets announced).


Ooh, I am. I watched them react to the whole thing. Huber's reaction to Shenmue was like:

DQxrs5r.gif

#49 UHYVE

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Posted 15 June 2015 - 08:35 PM

Ooh, I am. I watched them react to the whole thing. Huber's reaction to Shenmue was like:

DQxrs5r.gif

 

He started crying tears of joy, hahaha... I've got to admit, I was not far off doing the same. Best conference of all time, no joke. We would need a few years worth of rumor build ups before being able to have another conference like this, insanity. I now consider Valve turning up at the PC conference an actual possibility, the Sony conference removed all pessimism from me.

 

aAMn22R.gif


Edited by UHYVE, 15 June 2015 - 11:07 PM.


#50 Syracuse022

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Posted 15 June 2015 - 08:42 PM

Sony > *

 

Related: I let my XBL lapse a while ago. Not upset about it.



#51 DualX

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Posted 15 June 2015 - 09:13 PM

For them to announce another legendary game at this conference...I couldn't even.



#52 deftech

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Posted 15 June 2015 - 09:46 PM

Pretty good E3 thus far. Pleasantly surprised after the dud that was last years.



#53 UHYVE

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Posted 15 June 2015 - 10:10 PM

For some reason not announced during Sony's E3 conference.

 

Sony is releasing their PS4 new media player today, with DLNA+USB support, which can play MKV+AVI+MP4+MPEG2+MP3+AAC/MP4A.

 

http://blog.eu.plays...s-on-ps4-today/

 

If it supports subs, then they are beating MS in the media wars IMO. It looks like it can play music in the background while you're playing games aswell, which is super cool, I was actually considering subscribing to Spotify, no need now.


Edited by UHYVE, 15 June 2015 - 10:15 PM.


#54 Drew

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Posted 16 June 2015 - 09:38 AM

Nintendo's conference was a total dud.

 

Looks like they're killing off the WiiU. I imagine they will announce their next console at E3 2016, to be released later in the year.

 

Other than Star Fox, it was completely devoid of anything interesting. What a shame.



#55 Blaze

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Posted 16 June 2015 - 10:21 AM

I slept through Nintendo's conference. Looks like they didn't announce anything significant, so I don't really regret it. Here's a lazy summary of it:
  • New Starfox game (WiiU)
  • New Mario Tennis (WiiU)
  • New Metroid Prime (3DS)
  • New Mario Paper (3DS)
  • New Legend of Zelda (3DS)
  • Animal Crossing stuff


I also missed part of the Square Enix conference. I'm slipping, you guys.

#56 Drew

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Posted 16 June 2015 - 10:41 AM

Before anyone gets excited, that new Metroid Prime game does not look like a full entry... Not a fan of the art style at all. What happened to Hunters? I'm not really sure how to feel about this one.



#57 UHYVE

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Posted 16 June 2015 - 11:13 AM

I wonder how much GAME would give me for my Wii U.



#58 Kinetic

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Posted 16 June 2015 - 11:22 AM

Way late to this party, but somebody at Sony clearly wanted as many vidya gamers to simultaneously jizz as humanly possible.



#59 Nightshade

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Posted 16 June 2015 - 02:46 PM

No fucking way, last guardian showed up? I'm dreadfully behind on E3 news

#60 Blaze

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Posted 17 June 2015 - 03:23 PM

E3 Opinions 2015. These are not necessarily games that I'm interested in, but games that I have thoughts about. I'm disappointed I didn't do this last year because I wanted to go back and see what my dumb opinions and predictions were about the video games that have now come and gone. Oh well, doing it this year.

Doom: My opinion on this game is partially my own and partially based on what I've seen other people saying (including Drew). The shooting demon bits look pretty decent, but the canned execution animations are so uninteresting and I'm not sure they're a good fit for such a fast paced game. It can work pretty well in stealth games, but in Doom, it feels like the game is pausing combat while it shows you how cool it is to murder something by ripping its jaw off. The space station environments look like places we've seen in a hundred other games. The original Doom had a lot of fantastical gothicy architecture, but in this new one, you're stuck walking around repetitive, rectangular platforms with metal railings in a generic sci-fi facility. They showed a little bit of Hell, which looked better, but hopefully that's not as crazy as they get with the locations. I'm hoping for plenty of environments that resemble those in the original game, as well as large, open levels filled with secrets, also like the original. What they showed didn't seem like much more than a meat-pounding murder-tunnel.

Fallout 4: Nightshade and I have talked about these Fallouts a few times, and neither of us can figure out why people like exploring the worlds in these games. The world in Fallout is brown and grey and dead and destroyed and ugly. I don't want to be in that world and I certainly don't want to go find out what ugly thing is over that ugly hill. I don't need a game to remind me how I feel inside. The annoying part is that post-apocalyptic worlds don't have to be this desaturated and ugly. Destroyed cities and terrain overgrown with vegetation is a great look. Even the new Mad Max game, which does have a very simple color palette, manages to avoid looking ugly. I'd be way more interested in exploring Fallout's pre-apocalyptic retro-future world, but then it wouldn't make sense to be called Fallout. Sticking with the Gamebryo engine also doesn't help out Fallout 4 in the visual department. That engine looks decrepit, and even four years of improvements and physical-based rendering hasn't helped it out much, especially after seeing The Witcher 3 -- a game by a smaller studio with a smaller budget, yet still has that ridiculous amount of content. What's disappointing for me is that I like Fallout's gameplay possibilities and VAT system, as well as all the crafting and building options they've added, but I can't get over that world. If anyone can explain why they liked exploring Fallout 3's world, I'd like to know.

Sea of Thieves: There's not a ton of details about this game, so it remains to be seen what it is exactly, but a multiplayer pirate game set in a giant archipelagic sea where you fight other ships and hunt for treasure really interests me. I think the idea has a lot of potential and it could be really fun.

Battlefront: Welp, Halo 5 certainly won't be the sci-fi FPS I'm playing later this year. This game looks great and its graphics look great, but I still kind of doubt the final game will look that good. They said all the E3 gameplay was running on a PS4, but we'll see about that, DICE. I didn't play the previous Battlefronts, so I can't comment on how this isn't Battlefronty enough, but hopefully this game will be a great successor to Battlefront 2 and not just a Battlefield game with a Starwarts vibe. My main concerns right now are that the game will be broken at launch or it'll be significantly scaled back in terms of content. DICE put out Battlefield 4 only two years ago, which means the bulk of the team has only been working on this game for two years (plus they're also making Mirror's Edge Catalyst). Two years does not seem like enough time to put out a fundamentally different type of game with fundamentally different weapons, vehicles, abilities, mechanics, game modes, art style, etc. without there being some serious caveats. This is not just an iterative Battlefield game, like DICE usually makes -- this is something completely new for them. I think the lack of content will be the bigger possibility. I'm expecting about six large "Battlefront" maps at launch (with plenty of map packs you can buy in the future) for the main 40-man game modes, and the same number of small maps and co-op missions utilizing the same assets. So a large map, a small map, and a co-op mission with a snow setting; a large map, a small map, and a co-op mission with a forest setting, etc. I imagine there will also be more classic Star Wars weapons and vehicles added in these map packs that will make you think: "These probably should have been in the game at launch."

For Honor: From the gameplay demo at Ubisoft's conference and the few other videos they've released, this could be really great. There are not enough multiplayer melee combat games, so I'm glad to see a AAA publisher finally getting behind one rather than another shooty-bangman game. I have to draw comparisons to Chivalry though, and the only thing that I don't like is the combat looks way more rigid and shallow than Chivalry's very freeform combat. In Chivalry, you have three main attack-types: overhead, slash, and stab; these attacks can be swung from above, below, left, or right; there's combo moves, kicking, feinting, parrying, shields, and all kinds of weapons; and most importantly, you can aim your weapon wherever your crosshair is looking, and that allows for a ton of depth and control over the combat. For Honor's combat seems very simplistic: attack from the left, right, or above; block from the left, right, or above. It's unclear what all the combat entails, so I'm probably jumping the gun with these criticisms. Hopefully the game is great, and hopefully the graphics won't be downgraded (they will, though).

Ghost Recon Wildlands: Guhhh. Ghost Recon is an open world game now. That feels so unnecessary. What's worse is that this is not just any open world game, but a Ubisoft open world game, which means there will be a giant map full of shit to collect, strongholds to overtake, and radio towers to turn off. I was watching the Gametrailers people watch the Ubisoft conference and none of them thought it was Ghost Recon until the title card told them. Which is not surprising, because this doesn't resemble the strategic, methodical, squad-based near-future tactical shooter that Ghost Recon used to be. Four player co-op is supposed to be the big focus for this game, but the GRAW games had 12 player (non-campaign) co-op missions, so I can't say I'm impressed. The next Ghost Recon could have been what Blacklist was for Splinter Cell, and it would have been great. Ghost Recon deserves better than this. Maybe it'll be great, but what they showed gave me absolutely no reason to think so.

Horizon Zero Dawn: I guess after making boring Killzone games for a decade, you build up quite an array of ideas for something way different and way more interesting. I'm a sucker for tribal culture, so maybe I'm biased, but I think this was the highlight of Sony's conference for me. Came out of nowhere, looks unlike anything else, and seems like it might have a pretty interesting universe.

Hitman Reboot: Impressions from the internets seem to indicate that this new Hitman follows the same sandbox structure of Blood Money, which I believe is the most well received Hitman game. Any sandboxy game that gives you an objective and a set of tools to complete it is something I'm into, so I'm keeping an eye on this.

No Man's Sky: With this E3 showing, No Man's Sky is more divisive than ever. People are very upset that they still don't know exactly what this game is or why they should play it. I can't think of a more compelling reason than an entire unknown galaxy to explore. You can discover worlds and life that you will literally be the first person to ever see. If you're not into that, but you still want to downplay this game, then you loathsome little garbagemen can fuck off.

Uncharted 4: I think Naughty Dog B-Team is making this game, which puts me off a bit, but this E3's demo and the one from six months ago both looked really good. There's nothing super innovative about it, there's nothing we haven't really seen before, but it just looks fucking solid. Levels also appear to be quite a bit more open, which is always what I want, so I'm into this too.

This year and next should be some pretty good years for video games. It took these dumb consoles long enough.

Edited by Blaze, 17 June 2015 - 03:33 PM.



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