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Matchmaking Impressions

Halo: Reach

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#21 JCTucker

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Posted 16 September 2010 - 01:02 PM

Oh. Is Generator Defense a gametype?

#22 Jironimo

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Posted 16 September 2010 - 01:38 PM

Oh. Is Generator Defense a gametype?

A gametype for Firefight.

#23 Niterider

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Posted 16 September 2010 - 03:17 PM

Fucking Bungie fix your shit. There should be a search restriction that specifies "DON'T SPLIT US UP ASSHOLES".

I'm willing to wait longer if we need to, just don't fucking split us up.

They didn't fix this? Lame...
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#24 Drew

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Posted 17 September 2010 - 03:19 AM

They didn't fix this? Lame...

Well, it's better than it was in the Beta, but it still happens WAY more often than it should.

#25 JCTucker

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Posted 17 September 2010 - 06:11 AM

I think it's about 20 or 30 seconds after BTB gets 12 players. If it doesn't get any more, then it starts the game. I tried to time it last night, but there was a lot of talking. It sucks when you're a party of 8, which is when we go into BTB. BTB should be a minimum of 14 players instead of 12. Invasion should require 12, not start @ 10. There doesn't seem to be a 5 player team playlist, which sucks. We dicked around on Reflection last night. It's an awesome map.



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