
#1
Posted 25 April 2007 - 12:55 PM
How will the equipment and similar features be manifested in the game's campaign?
As we all know, it is a limited use and availability item, being so rare on a map etc., but how common will these items be in campaign, and will any enemies or allies carry the various items? I would suppose that there would be a relatively important sequence where the player is first introduced to the Bubble Shield for instance, and is therefore able to find one here and there in UNSC supply areas or parts of a level. Same probably goes for the trip mine, and any other UNSC or Covenant deployable equipment.
That brings me to the mysterious "Jump Pad"; are these merely going to be items that will be happened upon, or even more, will the enemies use and deploy equipment as well? When I first saw the deployable equipment, I had a sudden thought of "oh crap...." for I imagined that if you can use all this fun stuff, so can your enemies in campaign.
I just shudder to think what the Flood will do with deployable equipment ((>_<)). This also extends to detachable turrets; if the player can remove light portable and stationary turrets, what types of enemies will be able to do so, aside from the obvious Brutes and Elites. Will the Flood or any as-yet unrevealed large enemy also be able to yank turrets from their bases, and come barreling at you with these things?
Covenant with better AI, weapons, etc. but especially deployable equipment and the ability to remove turrets and whatnot will be awesome, and probably terrifying on Legendary if they can do all of the above. Of course, then there's the Flood....
Can you imagine them not only hurling themselves at you the way they do, but also start carrying around turrets, and using the equipment? A scary thought, eh? :ohmy:
#2
Posted 25 April 2007 - 01:05 PM
#3
Posted 25 April 2007 - 02:07 PM
That smiley is most impressive.((>_<))
Mine is better.?\(?_o)/?
I'm mostly curious what sort of "tutorial" they'll use to introduce us to the equipment... it's a lot of added complexity for new players. Using trip mines against the Flood = vindication. Sweet sweet vindication for everything that was Halo 2. Flood using bubble shields to get in close enough for their leg hump attack = ?\(?_o)/? DO NOT WANT.
#4
Posted 25 April 2007 - 02:16 PM
is almost exactly like the botched breast implant smiley:?\(?_o)/?
(?)(o)
#5
Posted 25 April 2007 - 03:26 PM
You know, they could just be jumping on a trampoline...yours smiley, is almost exactly like the botched breast implant smiley:
And as for the enemies useing turrents and such. I doubt outside of scripted moments it will happen. Have you ever seen weaponless enemies pick up other weapons that were on the ground durring a fight that wasen't scripted? It's very hard to program something that random because weapons your drop/moving enemies drop are to always in a diffrent spot.
Edited by Nightshade, 25 April 2007 - 03:26 PM.
#6
Posted 25 April 2007 - 03:29 PM
#7
Posted 25 April 2007 - 03:52 PM
Or playing DoAX2. ;PYou know, they could just be jumping on a trampoline...
#8
Posted 25 April 2007 - 09:59 PM
#9
Posted 25 April 2007 - 10:15 PM
#10
Posted 25 April 2007 - 11:38 PM
#11
Posted 26 April 2007 - 05:46 AM
Edit:
Yep.
http://h3da.ascendan...om/?page_id=280
the Bubble Shield is a top-secret ONI device of human origin [12/05/2006 - HBO]
Edited by Va1or, 26 April 2007 - 05:48 AM.
#12
Posted 26 April 2007 - 07:09 AM

Also tagged with one or more of these keywords: Halo 3
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