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#281 Jironimo

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Posted 30 August 2007 - 09:15 PM

wow! That's perfect for Sharpie. Can you get some screens of that sentinel beam on the elite's back drew?

#282 Va1or

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Posted 30 August 2007 - 09:15 PM

Thanks for the pics guys. Have to agree with Blaze on the wolf emblem Sharpe. That's all you.

#283 Drew

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Posted 31 August 2007 - 12:04 AM

I don't think you need any more screens, Ivan. ;)

#284 SharpeWolfe

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Posted 31 August 2007 - 04:10 AM

Yeah, I may have to switch back and forth between the wolf and the kitten with the cowboy hat. I think I may spend more time with the wolf emblem for some reason.
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#285 Kinetic

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Posted 31 August 2007 - 12:13 PM

I think I may spend more time with the wolf emblem for some reason.

Truly puzzling SharpeWolfe. I never would expect you to use a wolf emblem.

Stop fucking with my head.

#286 quickshade

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Posted 06 September 2007 - 12:40 PM

Type-25 Directed Energy Rifle
Posted Image

Official designation: Type-25 DER
Length o/a: 66 cm (26 in.)
Weight: 5.9 kg (13 lbs)
<!--[if !supportFootnotes]--><!--[endif]-->Cartridge: unknown[1]
Max. effective range: 50 meters (155 ft)
Muzzle velocity: 126 m/s (413 f/s)
Battery capacity: 400 shots
Rate of fire: 360~540 shots/min
Unit Replacement cost: N/A

Description:

The Type-25 DER is a battery-powered directed energy weapon capable of fully automatic fire. The exact mechanism by which it functions is currently under investigation.


Observations:

Up until just recently the Plasma Rifle had been the primary weapon of the Covenant?s officer core<!--[if !supportFootnotes]-->[2]<!--[endif]-->. The weapon has a power output of 100~150 Kv@2~3 dA.

It has been widely noted that the disparity in the effective combat range between Covenant short and long arms are much greater than those of the UNSC?this is also reflected in the Covenant?s combat doctrine: destroy enemy morale with harassing fire from distant or hidden snipers and intimate exposure to the alien-ness of their infantry.


Remarks:

?These things are huge?but I guess the Elites are, too?so it sort?a makes sense.?

?[The Type-25 DER] has no recoil to speak of; it tears the ____ out of shields and you can shoot the thing all day long?it is on the heavy side though.?

?I realize that it uses a battery instead of a magazine, but nobody has figured out how to swap it or recharge it yet? Don?t we have scientists working for us or something??

?It?s got no sightline, it?s awkward to hold, and if it overheats it?ll cook the hair right off of your wrists.?

?You know, it looks delicate and so you feel like you need to hold it kind?a gingerly?but then you see an Elite crack in a Bravo Kilo?s head with one?thing?s are built tough.?

?Yeah, and I?ve seen some [Elites] swinging two of them around like it was nothing?scary ____.?



Type-25 Directed Energy Pistol
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Official designation: Type-25 DEP

Length o/a: 34.3 cm (13.5 in.)
Weight: 3.5 kg (7.75 lbs)
<!--[if !supportFootnotes]--><!--[endif]-->Cartridge: unknown[1]
Max. effective range: 50 meters (155 ft)
Muzzle velocity: 108 m/s (354 f/s)
Battery capacity: 200 shots
Rate of fire: semi-automatic only
Unit Replacement cost: N/A

Description:

The Type-25 DEP is a battery-powered directed energy weapon capable of semi- automatic fire. The exact mechanism by which it functions is currently under investigation.

Observations:

The Type-25 DEP is the standard infantry weapon of the Covenant armed forces. This small directed energy weapon has a core power output of 100~150 Kv@2~3 dA in its standard firing mode. Over-charge power output is as high as 1.5 Mv @ 2~3 dA. Over-charging the weapon dramatically reduces the lifespan of the weapon?s battery.

Remarks:

?[The Type-25 DEP] is the bread and butter of Covenant small arms?almost as common as the MA5 is with the UNSC. After the Covenant Carrier jumped there were some areas of Mombasa where plasma pistols covered the ground like leaves?that maneuver killed a bunch of dudes on both sides.?

?The trigger is soft?no feedback?there?s no break that tells you when the overcharge is gonna kick in. First time I did it was on accident and it damn near sprained my wrist.?

?It?s a damned ray gun?how come we don?t have ray guns??

?It?s great in built-up areas and clearing buildings. Anything over a couple dozen meters though? Not so much.?

?How the foxtrot does it track anything? Whatever?I guess that?s why I carry an em eh five instead of a TACPAD.?

?It?s just the right size and it feels good in your hands, but give me an em seven or an em eh five any day of the week.?


Type-51 Carbine

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Official designation: Type-51 Carbine

Length o/a: 122.8cm (48.3 in.)
Length (barrel): 58.67 cm (23.1 in.)
Weight (empty): 7 kg (15.5 lbs)
Weight (loaded): 8.8 kg (19.5 lbs)
<!--[if !supportFootnotes]--><!--[endif]-->Cartridge: 8mm x 60 caseless (composition unknown)[1]
Max. effective range: 600 meters (1968 ft)
Muzzle velocity: 700 m/s (2296 f/s)
Magazine capacity: 18 rounds
Rate of fire: semi-automatic only
Unit Replacement cost: N/A

Description:

This weapon appears to be recoil-operated, semi-automatic, and charger-fed. It fires 8mm caseless projectiles. The projectile is powered along its entire flight path, consuming up to 50% of its total mass by the time it reaches its maximum effective range.

Observations:

To the casual observer the Type-51 Carbine may seem like an oddity within the Covenant arsenal, but its seeming incongruity is superficial. The Covenant has several other solid projectile weapons and many weapons that appear to be direct analogs of UNSC armaments. Whether separated by vast oceans or the enormous gulfs of interstellar space the basic tools required to compete within the ultra-refined arena of armed conflict are invariably going to resemble one another in either form or function?if not both.

Remarks:

?So?it?s just their projectile weapons that we?ve figured out how to reload? I guess I?m cool with that.?

?It?s almost a direct analog of the bee are fifty-five. I just wish it had a more?um?conventional scope.?

?In my youth I used to board Olympus a couple o? times a year?you see where I?m going with this? Yeah. That foxtrot gun is the size of my old board.?

?Oh man! You really need to learn to recognize the symbols on top of the charger?and count your shots, too. First time I picked one up I just about brained myself when it ejected.?

?Wish it was smaller; wish it had a proper stock?or at least a butt pad.?


Type-33 Guided Munitions Launcher

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Official designation: Type-33 GML
Length o/a: 57.8 cm (22.75 in.)
Length (barrel): 16.25 cm (6.4 in.)
Weight (empty): 3.74 kg (8.25 lbs)
Weight (loaded): 4.3 kg (9.5 lbs)
<!--[if !supportFootnotes]--><!--[endif]-->Cartridge: unknown[1]
Max. effective range: 64 meters (210 ft)
Muzzle velocity: 54 m/s (177 f/s)
Magazine capacity: 19 rounds
Rate of fire: 510 rnds/min
Unit Replacement cost: N/A


Description:

The Type-33 GML is an unusual projectile weapon. It fires guided projectiles which are long and very sharp?hence the ?needler? moniker?that impale soft targets which detonate several seconds after coming to rest in their target. The exact mechanism by which it functions is currently under investigation.


Observations:

Though not generally considered effective enough to be a combat multiplier, the wounds this weapon inflicts are horrific. In this aspect it is been reasoned by some to be the closest weapon in the Covenant arsenal to the flamethrower of ancient times.<!--[if !supportFootnotes]-->[2]<!--[endif]-->

The standard tactic used by Covenant combatants armed with Type-33 GMLs is to fire several bursts into a confined area before entering; the projectiles ricochet when they hit rigid surfaces at oblique angles and retain sufficient velocity to make dodging them difficult at best.

Linear energy fields<!--[if !supportFootnotes]-->[3]<!--[endif]--> tend to provide the best protection; as the projectiles are repelled without detonating.


Remarks:

?I don?t know how it works, but it seems [the needles] can only follow you if they can see you.?

?First order of business when dealing with a hostile armed with a needler is finding cover; second order of business is killing the mike foxtrot with the needler.?

?Anything stuck with enough needles will blow sky high?and if a foxtrot is unlucky enough to be carrying grenades, those?re gonna cook off too.?

?I caught three in the leg as I was diving behind a broken wall?they lodged right in there where the greave meets the boot. When they went off it damn near broke my ankle and flung like little splinters of glass or crystal or whatever all up my left side?the corpsman was pulling that ____ out?a me for the better part of two hours.?

?Luckily?listen to me ?luckily??the needles only detonate when they?re imbedded in living tissue. Now that?s lucky because it?s not gonna blow a hole in the wall you?re hiding behind or tear the tires off of the vehicle you?re trying to escape in.?

?It?s about as close to a fire-and-forget small arm that were likely to ever see?and it ain?t ours. This is why we?re losing.?


Type-50 Sniper Rifle System

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Official designation: Type-50 SRS

Length o/a: 160.4 cm (63.2 in.)
Length (barrel): 82.55 cm (32.5 in.)
Weight: 18 kg (39.6 lbs)
Cartridge: unknown<!--[if !supportFootnotes]-->[1]<!--[endif]-->
<!--[if !supportFootnotes]--><!--[endif]-->Max. effective range[2]: 1500 meters (4900 ft)
Muzzle velocity: 3657 m/s (12,000 f/s)
Battery capacity: 10 shots
Rate of fire: semi-automatic only
Unit Replacement cost: N/A

Description:

The Type-50 SRS is a battery-powered directed-energy weapon. The exact mechanism by which it functions is currently under investigation.

Observations:

This weapon has become much more common in recent months. Whether this is indicative of a widespread change in battlefield doctrine or a local reorganization of unit structure is unknown. The weapon is nearly silent, negligible muzzle signature, weighs considerably less than its UNSC analog and inflicts wounds akin to the 14.5mm SRS 99 AM?by all assessments it is a clear combat multiplier.


Remarks:

?Makes less noise than a bee are; has less felt recoil than an em six; is at least as accurate as ninety-nine eh em?it?s big and heavy and the balance is weird but I can?t wait ?til I get my hands on another one.?

?It?s deadly accurate. The scope is a little hard to take though?made me nauseous when I first figured out how to engage it?it?s useful enough and easy to understand. Still hurts my eyes though.?

?As soon as the first guy goes down with blood and steam whistling out through the neat new hole in their head you know you?re in for a long miserable game of ?where the foxtrot did that come from?.?

?Maybe with the Elites on our side we?ll finally find out how to reload or recharge these weapons or whatever? I have a feeling we shouldn?t start holding our breath any time soon though.?

?Not as much recoil as the ninety-nine but then again the mechanism is entirely different?don?t worry about the machine; a steady hand, breath control, and patience are the key to success with either one.?

?[the Type-50 SRS is] not completely silent nor is it invisible. Jackals may be superb marksmen and they?re very sneaky, but that doesn?t make them excellent snipers?they?re a little too bloodthirsty for that.?



Type-33 Light Anti-Armor Weapon

Posted Image

Official designation: Type-33 LAAW

Length o/a: 130.2 cm (51.26 in.)
Length (barrel): 73.66 cm (29 in.)
Weight (empty): 20.8 kg (46 lbs)
Weight (loaded): 23.1 kg (51 lbs)
<!--[if !supportFootnotes]-->Cartridge: unknown[1]<!--[endif]-->
Max. effective range: 165 meters (541 ft)
Muzzle velocity: 72 m/s (236 f/s)
Magazine capacity: 5 rounds
Rate of fire: semi-automatic only
Unit Replacement cost: N/A


Description:

This weapon is a man-portable support weapon. It appears to be recoil-operated. It fires 3.8cm explosive ballistic projectiles. It is commonly employed in both anti-personnel and anti-vehicle roles.

Observations:

This weapon has changed very little since it was first encountered in 2031. The most obvious change has been the elimination of the ?dead man?s switch? which occurred late in 2552<!--[if !supportFootnotes]-->[2]<!--[endif]-->. Because of the weapon?s visibility it is just as effective as a psychological weapon. It is often the case that soldiers will ignore closer, more obvious targets in order to eliminate a Type-33 and its operator.

Remarks:

?Those things are scary as hell. Ya hear that weird ?whump? sound and even if ya see it comin? yer transfixed?these big green blobs flying at you throwin? off sparks!?

?It?s so weird. I don?t know who first called it a fuel rod gun, but it?s kind?a funny. I suppose the projectile is reminiscent of how you might expect to see a nuclear fuel rod depicted in a gee eh cartoon?all glowing green and throwing off sparks.?

?They?re pretty tricky to handle?first off you gotta get over the fact that there is this glowing, green explosive whatever right next to your head; and it?s not like you can req any more ammo for the damn thing?but you can lay down a whole lot?a hurt in a very short amount of time I?ll tell you what.?

?[The Type-33s] have more in common with the ballistic weapon on the Banshee than it does with the weapon that the Hunters carry around?well, not carry around, but you know what I mean.?

?I catch a glimpse of green out of the corner of my eye and then there?s this huge ?whoomf? and the ?hog goes end over end burning with Gaz still at the wheel. I was riding shotty with the em forty-one so I just unlatched and pushed off when we started going up into the air?and there went the ?hog and Gaz and all our gear cart-wheeling into the ravine.?

?No sooner had I put the Grunt down than Fisk has got a hold of that bad boy and dumps the whole clip into the column?stickies and everything just cooking off?secondaries like mad! Fisk was a crazy bastard he was?wish he was still with us.?



link

Edited by quickshade, 06 September 2007 - 12:50 PM.


#287 Frost

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Posted 06 September 2007 - 02:09 PM

I love needlers so, so much. It's hard to tell you in words.

#288 fishdabaz

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Posted 06 September 2007 - 02:12 PM

If you read carefully, you'll note that it says that the fuel rod gun was first seen in the year 2031. Something ain't right here... Could it be timetravel? I doubt so. But ummm.... I can't think of anything else.
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#289 Blaze

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Posted 06 September 2007 - 02:20 PM

If you read carefully, you'll note that it says that the fuel rod gun was first seen in the year 2031. Something ain't right here... Could it be timetravel? I doubt so. But ummm.... I can't think of anything else.

The Human-Covenant War started in 2525. Looks like you've been time traveling to Planet Moran.

#290 fishdabaz

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Posted 06 September 2007 - 02:35 PM

The Human-Covenant War started in 2525. Looks like you've been time traveling to Planet Moran.


2525... 2031... Look carefully... There's no five after the initial two!

Edited by fishdabaz, 06 September 2007 - 02:36 PM.

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#291 Blaze

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Posted 06 September 2007 - 02:44 PM

2525... 2031... Look carefully... There's no five after the initial two!

Posted Image

Edited by Blaze, 06 September 2007 - 02:47 PM.


#292 Drew

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Posted 06 September 2007 - 02:53 PM

This is why I love Bungie. So awesome. Also, holy crap at the Beam Rifle's muzzle velocity. 12,000 f/s? Jesus Christ.

#293 fishdabaz

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Posted 06 September 2007 - 03:01 PM

Okay, the whole date mix up has been fixed. So, no timetravel in Halo 3. Sorry folks.
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#294 GhaleonEB

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Posted 06 September 2007 - 04:14 PM

This is my favorite set of articles on Bungie.net right now (the Updates aside). I hope they keep coming, for all of the vehicles and weapons (and armor permutations for that matter). Great stuff.

#295 Nightshade

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Posted 06 September 2007 - 06:01 PM

Posted Image

Posted Image

Oh don't think I didn't see what you did there.

#296 quickshade

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Posted 06 September 2007 - 07:00 PM

This is my favorite set of articles on Bungie.net right now (the Updates aside). I hope they keep coming, for all of the vehicles and weapons (and armor permutations for that matter). Great stuff.

I have a feeling armor will remain hidden in the game for a while before Bungie shows them all. And while I love these articles I want some on TV's stereos and all the new features and how to's. They said it was the plan but with 2 weeks left to post all the articles either we are going to have a new article every week or it's not going to happen till after launch. At which point i won't care cause I will be playing the game and just want stats from Bungie on how Halo 3 is doing and of course DLC info.

#297 Kinetic

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Posted 06 September 2007 - 07:03 PM

Nightshade, when posting a picture of Terry Tate, it's mandatory for at least one instance of "Don't bring that weak-ass shit up into this humpty-bumpty!" a "You think it's game time? It's pain time, baaybay!" and anything inbetween. At the very least a "Wooohh!!" should be executed properly at some point in the post. Please don't be a repeat offender.

#298 MoNuckah

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Posted 26 September 2007 - 10:50 AM

Favorite Dual Wield combo for campaign: Spiker/Mauler combo. It destroys everything. In fact, the only complaint I have for the campaign is that it Needs More Mauler.



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