The Chopper is a ground vehicle.
Source?
Posted 31 May 2007 - 11:12 AM
The Chopper is a ground vehicle.
Posted 31 May 2007 - 11:40 AM
The design suggests that, but I keep looking at this pic:The Chopper is a ground vehicle.
Posted 31 May 2007 - 11:45 AM
I hope so and it should be seeing as PGR3 and NFSCarbon have that feature as well.Holy crap at the screenshot thing indeed. Did I read right in saying that you can upload them as well for online use? Brilliant.
Posted 31 May 2007 - 12:12 PM
Posted 31 May 2007 - 12:37 PM
All I can say is I will take that thing off some sweet jumps.It's a ground vehicle. It only hovers on the backend and in its propulsion generator at each side. It's like a big ass motorcycle with a huge wheel in the front. The picture showing it getting airborne is no different than the other pictures in the same magazine showing the Mongoose and the Ghost catch wind...
Posted 31 May 2007 - 01:41 PM
Posted 31 May 2007 - 02:50 PM
Posted 31 May 2007 - 03:04 PM
The way it's been described in the past, it sounds like vehicles will be used more often than not on this map. Lots of them and rapid respawns should help prevent the epic trudge that typified my Containment experience. I personally love big vehicle battles so I'm hoping the map is tuned properly for them.I look forward to the date the online embargo gets lifted, so we can see more of Shrine. The bigness of it concerns me, as memories of 2 minute treks across Containment, only to be sniped upon entering the base, give me pause.
Posted 31 May 2007 - 03:24 PM
=) See guys? I won't state something as fact unless I know it to be the truth.It's a ground vehicle. It only hovers on the backend and in its propulsion generator at each side. It's like a big ass motorcycle with a huge wheel in the front. The picture showing it getting airborne is no different than the other pictures in the same magazine showing the Mongoose and the Ghost catch wind...
Posted 31 May 2007 - 03:46 PM
QFT.The way it's been described in the past, it sounds like vehicles will be used more often than not on this map. Lots of them and rapid respawns should help prevent the epic trudge that typified my Containment experience. I personally love big vehicle battles so I'm hoping the map is tuned properly for them.
Posted 01 June 2007 - 12:27 PM
Posted 02 June 2007 - 08:02 AM
Posted 02 June 2007 - 08:15 AM
Posted 02 June 2007 - 10:45 AM
Posted 02 June 2007 - 12:30 PM
wtf? Gamepro released the cover and they are saying that it reveals ALL the maps in Halo 3. :confused:
Posted 02 June 2007 - 12:57 PM
Posted 02 June 2007 - 03:15 PM
And some artwork for another snow-based map. But there's at least two more we glimsed in the last vidoc.They are only covering the maps that the public has already seen. Highground, Valhalla, Snowbound, Epitaph, and Last Resort. I think.
Posted 02 June 2007 - 05:36 PM
They also reveal shrine... there are scans a page back.They are only covering the maps that the public has already seen. Highground, Valhalla, Snowbound, Epitaph, and Last Resort. I think.
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