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Halo Combat Evolved Anniversary

Halo: CE

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#261 Drew

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Posted 05 September 2014 - 04:01 PM

Great article about what's wrong with HCEA - there are seven pages:

 

http://halotupolev.w...w-and-analysis/

 

I agree on many points. These are things that seem to bleed into H4 as well, and hopefully 343 actually takes more than just gameplay complaints to heart.



#262 Jironimo

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Posted 06 September 2014 - 12:35 PM

Does he mostly go over the art style and anniversary mode game functions or does he list items wrong or different in the Classic mode?

 

I know Cuse talked about the sniper reticule being busted even in classic mode.



#263 Drew

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Posted 07 September 2014 - 09:11 AM

Everything. The differences in hit-boxes as they pertain to the different modes, missing effects (mostly as a result of it being based off of Halo PC), the missing bugs/exploits, etc. This image, for example:

 

ceclassiccompare.png

 

I thought was very telling.



#264 Blaze

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Posted 07 September 2014 - 01:15 PM

I didn't read 100% of it, but the one thing I didn't see him talk about was the H1A m cheif armor, which looks awwwful. They went through multiple iterations, plastered one of the older, uglier ones onto the boxart, and ended up with a final version in-game that looks fat and derpy, yet somehow the H2A m cheif armor looks basically perfect. Mother fucker, what the fuck?



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